BAKU, Azerbaijan, December 9. As part of the
Forum of Cultural and Creative Industries (MYFORUM) at the “OIC
Cultural Festival: Baku Creative Week 2025” at the GameTech program
venue, a G-HUB panel session was held on the development of the
gaming industry in the countries of the Organization of Islamic
Cooperation, Trend
reports.


The discussion session provided a valuable platform for
analyzing prevailing trends and exploring the prospects for
fostering international partnerships.


Experts from Azerbaijan, Kazakhstan, Uzbekistan, and Türkiye
actively participated in the panel discussions, each offering a
comprehensive analysis of their respective countries' gaming
ecosystems. The speakers delved into the state of the market,
ongoing developmental stages, government support initiatives, and
the role of private sector contributions in shaping contemporary
industry trends.


A particular focus was placed on the topic of cooperation, with
the meeting addressing potential strategies for creating
collaborative project groups, establishing cluster models, and
promoting the interregional exchange of expertise. The participants
shared specific examples of successful initiatives and discussed
how these effective practices could be adapted across various OIC
countries.







The panel also examined the role of educational programs and
innovative approaches to training talent for the gaming industry,
an essential element for ensuring the sector’s long-term
sustainability. Speakers highlighted the growing interest among
young people in game development, which has led to an increased
demand for modern educational institutions, accelerators, and
incubators.


In the course of the discussions, the participants formed a
common understanding of the steps that need to be taken to expand
cooperation in the gaming sector. The G-HUB panel became not only a
place for knowledge exchange, but also a starting point for future
joint initiatives that will strengthen the position of OIC
countries on the global gaming map.